Darksiders II (Deathinitive) first playthrough, part 5
We were last told off by some hoity-toity chancellor who told us to defeat the champion of the Gilded Arena. So you're telling me, after getting pulled into the significantly-more-metal Kingdom of the Dead, that there's an entire arena and we need to beat up everyone in it? Sign me up.
Then, after finally gaining an audience with the Lord of Bones, the game gives me what I've been waiting for - a series of dungeons with bosses that are actually plot-significant, and on top of that, also provide progression. It feels like the game's really picking up steam now - after it wasn't off to a bad start to begin with.
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