Darksiders II (Deathinitive) first playthrough, part 6

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Published on ● Video Link: https://www.youtube.com/watch?v=ykzHXMEKUYE



Darksiders II
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Duration: 6:06:55
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One might expect the aesthetic of the Kingdom of the Dead to get old eventually; I'm still enjoying it. What is getting old, though, is the game's subpar UI/UX.

This video combines 2 playthrough sessions, because I stopped in the middle of what the game considers to be one multi-dungeon plot quest. The second leg of that quest gave me a rough time, largely due to some questionable pacing decisions, and the introduction of a new enemy that seems to leave very few safe openings to attack. The way this particular quest supplies the player with incremental progression is pretty interesting, though.

Upon finishing that quest line, I had wanted to maybe consider revisiting some areas, but found myself seemingly irreversibly thrust into the City of the Dead. This dungeon exhibits a remarkable return to form from the first game's level design, with some impressive instances of tracing back on itself... not to mention a boss fight that seemed at least slightly reminiscent of one of the late-game fights from Darksiders I.

It may be a week or so before I get back to Darksiders II, due to another Next Fest coming up. Fortunately, we seem to have arrived at a reasonable point to pause the game, with a new area once again open to us when we return.







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There are 190 views in 8 videos for Darksiders II. There's over 1 day worth of watchable video for Darksiders II published on his channel, or 1.40% of the total watchable video on CnEY's YouTube channel.