DEVS Speak on Further 1.4.3 Content, Multiplayer & AI Bugs - Mount & Blade II: Bannerlord

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Mount & Blade II: Bannerlord
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Vlog
Duration: 10:14
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Full Analysis of 1.4.3 Beta Patch (Video) - https://youtu.be/RGNIzzVCAVY
SCRIPT:
Bannerlord Forum Link - https://bit.ly/2YQdTXh

- First we have a player stating that there is not a single multiplayer
change that was talked about and that he will not play for a long time.

Devs reply and state as they previously have, that the multiplayer changes
that were discussed on the forums and the ones that the community wants to see are coming in the next patch, not this one.

The devs previously stated this in the same thread where the changes were
discussed, so i am confused why players read the changes but skipped the part about the release. But for players wondering on multiplayer changes, the next couple patches will have some great additions and fixes.

- Second we have a player worried about the recent multiplayer change that
re balances a team after a match is arranged. The player states this will ruin a lot of aspects like tournaments or competitive leagues where friends and teammates play together.

The devs respond that the feature added does not split up parties, it just
re-arranges players if possible to make it more equal.

Also the devs stated before that since there is no ranked system yet, it will
go off players past games to see if they are high or low level when it comes
to balancing teams.

- Third we a player making a thread about villages and castles and how
they compare to warband. The player states that in warband, you would get
villages first as fiefs, not a castle and then asks the devs if they plan to
implement this.

The devs reply that settlements work differently in bannerlord and villages
are now connected to castles and towns.

- Fourth we have a player in the same village thread replying to the devs
and stating that villages were connected to castles and towns.

The devs reply again and state yes and no. In warband you can be assigned a village as a fief when you joined a faction whereas in bannerlord villages
are low level settlements that are directly tied to castles and towns and the
owners of a castle or town are also the owners of the villages.

I am personally on the fence for this because i like both systems. On one hand i loved having a village too and taking care of it, training the locals,
building upgrades and all that, but on another hand, i like getting castles
and towns and then having villages supporting those fiefs, it is a bit more
realistic. Now what i hope does happen is villages get separate upgrades that you can do when you visit them and you can also do activities like train the locals and all that with the current bannerlord system.

- Fifth we have a player asking the devs to do something about all the
toxic and offensive players currently in multiplayer.

The devs reply that the in game report function was added with the 1.4.3 beta and 1.4.2 move to live patch and in addition you can mute the offending player if you wish. Also the dev explains that once you choose to report a player, there is a number of pre-defined reasons to choose from for the report and also players can leave a short description. Once you hit send, your report will be sent to the devs with the game logs for review.

Hopefully this helps the community, but at the same time i hope it does not
become like league of legends or other games where everything is considered toxic. People sometimes get angry and say stupid stuff, if it is not overly offensive or hateful, people should not be banned or anything like that.

- Sixth we have a player making a thread with video evidence that AI army
parties are assaulting settlements way too quick in 1.4.3 and the besieging
process only takes 30 seconds of IRL time to get all set up.

Devs state that nothing was changed in terms of AI besieging and assault times and that there is still a problem with multiple wars between kingdoms that is currently being worked on. Devs also state that they will check on this as well after seeing the video evidence.

Lastly i am going to end this video in the same way i ended most update
and dev talk videos, i want to thank the developers for staying active and
bringing good changes.

Patch Revert Video - https://youtu.be/7G4KvZQeLcs

► Business Email - business.skam@gmail.com




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STAN Games & Tutorials currently has 5,522,112 views spread across 1,433 videos for Mount & Blade II: Bannerlord. This game accounts for over 11 days of watchable video on his channel, or 36.43% of the total watchable video for Mount & Blade II: Bannerlord on STAN Games & Tutorials's YouTube channel.