Doom 64 Map "34" Ultra Hard (Doom 64 Remaster w/ Morph Sound 64 1.1 beta)
Inspired by the Reading Gamebow group's Team Reading, I am playing Doom 64 bonus maps on ultra hard settings. What is ultra hard you may ask? Further inspired by Decino's Doom 64 play through, it is "Watch Me Die" difficulty with pistol starts, fast monsters, and no mid-level loading. D64 Ultra Hard Playlist: https://www.youtube.com/playlist?list=PLB0oWkFBPhdoP-HFsz_MLJmNb5eO557Eb
Doom 64 Remaster: https://store.steampowered.com/app/1148590/DOOM_64/
Doom 64 Discord: https://discord.gg/Ktxz8nz
Morph Sound 64: https://www.doomworld.com/forum/topic/114534/
After completing my challenge with the main campaign I will leisurely try my luck with some of the bonus maps. This map known as "Plant Ops" is one of the "Lost Levels" added to the Doom 64 Remaster (2020). These "Lost Levels" are made by Samuel Villarreal (Kaiser) and are great additions to the game. On this map, I often ran out of ammo during the battle with the baron of hell, cacodemons, and imps. Thus my strategy this time was to get them all angry and entice them to infight. Just had enough ammo for 100% kills!
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