Dragon Age 2 Part 10: Codexes Everywhere
So, after breaking into our Family’s once Proud Home (thank You scumbag Gamlen for getting rid of it because of your gambling debts) and regaining our Grandfather’s Will, we then stroll around town looking for any new quests and finally getting into the Chantry to get all those sweet, sweet Codexes. The amount of the Codex entries is sky rocketing every time we go around a corner; every new area feels as if there are twenty or so just sitting around. Aside from being swamped by every codex entry known to man, we also get a quest about a certain Bone Pit that is laying near the City. When you hear the phrase “Bone Pit”, you probably would take a very literal interpretation of it (and for good reasoning in Dragon Age since there was a pit of Dead bodies in one of the Maps during Awakening) but it actually refers to a mine near the city. Then you realize that, for some reason, they name a Mine “Bone Pit” which should have some alarm bells ringing in your mind but not for this Merchant. Hubert was like “Yes, I would like to purchase a place called the ‘Bone Pit’ and hope that the operation will gain me tons of money” and, as you might expect, it turns out that there has been some trouble down by the Pit. It seems that some of the workers are too scared to return back there and that some are even missing and still, Hubert believes that his mine can still be saved and profit from. This guy is not a quitter, that much I can say.
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