Dragon Ball Xenoverse 2 - Extreme Malice! (No DLC/6-Star QQ Bang)

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I am kind of surprised I have never done a Xenoverse video up until now but I thought this would be appropriate. EM15 is usually considered the hardest mission in the game other then perhaps PQ122 and the story Zamasu fight. I see people posting all the time asking for co-op partners to beat this and I am hoping this can help people having trouble with this solo. I restricted myself from DLC skills and 6* QQ Bangs since many people who struggle with this will likely not have access to either of those. Neither of those really help much though as the only relevant DLC skill is Ultimate Charge over Maximum Charge and having a QQ Bang that doesn't slightly drop your HP.

The skill list for this mission is very simple and should be your skills for most expert missions. Bending Kamehameha is your best damage option as its very strong and very safe to use. If your a Saiyan, you can use Evil Explosion which is much faster and stronger but it's also very risky and dangerous. If you have Bojack, you can also use Trap Shooter. It's not as strong as Bending Kamehameha but it might be the single safest and most consistent skill in the game to spam.

Drain Field is one of the best skills in the game because it makes you immune to the two most powerful raid skills, Peeler Storm and Marbling Drop. If your in a bad spot with Peeler Storm and cannot use it in time, then you have Punisher Guard as backup. As long as you press nothing, Punisher Guard will stay out for several seconds allowing you to bypass Peeler Storm and long ultimates like Emperor's Death Beam.

Fighting Pose G is needed because a pose skill is required for this strat to work. Elder Kai's Hmm Hmm soul is an incredible soul that grants your whole HP regen as long as you have both a transformation and a buff active so it's best to try and keep it on the entire time. The transformation really doesn't matter as long as it doesn't hinder you. You can do this strat with Potential Unleashed but Saiyans can do it slightly faster with Super Vegeta 2.

Neither of the ultimate skills are chosen for their damage but for utility. Soul Punisher for whatever reason instantly pushes back the giant ki blasts no matter how strong it is so it basically invalidates an entire move. Elegant Blaster, like Punisher Guard, is a backup move. When using Elegant Blaster, you turn invisible for a second and the enemy loses lock on. This is invaluable for getting enemies off you and for getting to safety quickly.

As for the QQ Bang, just use Beerus' clothes and the best mix capsule. It gives +5 for 3 relevant stats, -5 in 2 useless stats and only 1 actual stat downside. You can buy his clothes from the shop after you beat the game.

I know I spent forever talking about the build but that really is the key thing to making this fight winnable. A lot of what you apply to this fight are general skills that go into most expert missions and raid bosses. Keep your awaken and pose skill on, spam Bending Kamehameha and be on the lookout for Peeler Storm and Marbling Drop. There are some lesser known things that are very useful to explain.

For one, the fight never pauses outside of a load screen. Whenever a fight ends, you want to drop to the ground and set up a pose because you keep regening even during a cutscene. This is useful for when you have to use a backup Punisher Guard since you regen Stamina faster on the ground. You can also move during the giant ki blast cutscenes so can both charge while its beginning and you can use the scene of them being hit to set up a pose and charge some more.

Next, there are two technics that a lot of people don't know you can do, one almost NOBODY even knows you can do. If you press both the jump and light attack buttons at once, you will dash at your opponent. Double tap and you will dash behind them. In a normal fight, this functions as a guard break and will instantly stamina break anybody trying to use an ultimate. This doesn't work against many raid bosses since they basically have "Ultra Instinct Armor" which acts like normal super armor but makes them auto dodge non-super attacks. Although it won't break them, it will interrupt them and stop their ultimates from going off. The second is the Flash Revive. It's a risky but powerful tech that you can use by guarding and pressing the light attack while button while locked on to a downed teammate. You will sacrifice around half a life bar to instantly revive them from afar. You don't even have to wait for them to fall, you can revive them mid-flight the and they will get up the moment they hit the ground. This is really useful against Janemba and Frieza who can wipe out your team fairly quickly.

Last and most important note. WATCH OUT FOR FRIEZA! Frieza has the single most overpowered move in the game, the Homing Marbling Drop. This one move can wipe your entire team so space out your Kamehamehas and be on the watch for when he teleports out of a super attack. He will use it right as he reappears.




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Tags:
Dragon Ball Z
Xenoverse 2
Expert Mission 15
Extreme Malice
Raid Battle
Time Rift
Broly
Omega Shenron
Kid Buu
Janemba
Golden Frieza
Final Form Mira



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