ECS-based game/physics engine - Box/Line contacts

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Published on ● Video Link: https://www.youtube.com/watch?v=WiJ2xOjPKKU



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My newest project i am working on is a entity component based crossplatform game engine written in java which will power a platformer game i am working on.

In this scene i am testing the box/line seg







Tags:
Game
Physics
Java
(Programming
Language)
Engine
(Software
Genre)
Entity
Component
System
Separating
Axis
Theorem
Technology