![Factorio: Wave Defense [Normal] in 1h 11m 52s](/images/yt/ov/factorio-wave-defense-normal-in-1h-11m-52s-ojxom.jpg)
Factorio: Wave Defense [Normal] in 1h 11m 52s
Factorio: Wave Defense [Normal] in 1h 11m 52s
A speedrun of Factorio's Wave Defense scenario, in 1h 11m 52s. The measured time is from the first reveal of the chosen map through to rocket launch.
Map preview at: 18s
Rocket launch: 1h 12m 10s
[Concurrent commentary, but no in-game sounds]
Overproduced prodmods and ended up waiting on RCUs so that was the bottleneck. Bit of a faff getting the shotgun push happening, and oh the quite obvious powergrid thing I wondered about earlier but didn't realise until much later, well done. There's still a decent amount of mess around the run to tidy, but I also successfully realised the strat of never putting a mining drill on stone, so that's cool.
Better sequence on the RF vs mining expansion too. The RCUs built was quite wrong in a few ways but apparently not wrong enough. It's still six minutes of PB, close to joining the sub-70m club, which is pretty wild.
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