Factorio: Wave Defense [Normal] in 1h 18m 41s

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Published on ● Video Link: https://www.youtube.com/watch?v=AxiMsNFA3uU



Factorio
Game:
Factorio (2020)
Duration: 1:21:23
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1


A speedrun of Factorio's Wave Defense scenario, in 1h 18h 41s. The measured time is from the first reveal of the chosen map through to rocket launch.

Map preview at: 1m 22s
Rocket launch: 1h 20m 03s
[Concurrent commentary, but no in-game sounds]

This is a success in that there were fewer mistakes, and overall cleaner run than the last, and also a PB. But it only shaved two minutes vs the awful previous run, because big mistakes rather than many mistakes. Sure. It's the first real advance past 80m since the thing of ages ago that rotated the green chips expansion, certainly still has headroom for more speed.

The big rocket component build is lined up to produce the three kinds of items in even rates, but that falls down when a couple of long handed inserters get left off the blueprint. A frustrating realisation, not recommended. I was many many RCUs up at the end, even after initially depriving them of speed modules. The opening felt a bit trash and slow too. Tidying up just those mistakes (and not introducing any more) should yield quite the continued improvement.







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