F.E.A.R. 2 (PS3) - incidental glitches

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Published on ● Video Link: https://www.youtube.com/watch?v=KXnDhvqum68



Duration: 4:34
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Played through this game just yesterday. It's a pretty stylish and atmospheric shooter, although as a drawback, the frame rate is kind of poor on PS3. Anyway, here are the random bugs I got while playing it.

0:00 - an enemy soldier exploded and ragdolled under a sliding door in a way that made some of his organs start levitating on the wrong side of the door, almost as if they were organic blooms of some sort. Very sci-fi.

0:46 - these games have quite a good A.I... here, however, is captured a rare A.I. mishap where a soldier just runs towards a wall indefinitely.

1:06 - a fairly mediocre glitchy ragdoll.

1:19 - and another.

1:33 - in one of the levels - may have been the school one? - I discovered my character has the ability to jumpkick. Out of excitement I tried it out at the nearby wall and managed to jump my way back out the way I came from earlier, allowing me to backtrack to an area where you normally can't return to.

Some of the lighting had changed, I think, causing the outdoors to appear darker and more high-contrast than usual, but that seemed to be it.

2:39 - after defeating the Colonel who chases after you during the early levels, the visual effect of a door being cut was still floating in air nearby.

2:59 - electrocuting enemies caused weird square effects to shape under their feet.

3:24 - I stapled an enemy soldier to the wall right next to a door that can be opened or closed. I just had to mess around with this ragdoll for a while to see how weird it can get!







Tags:
fear 2
glitch
bug