FF3 DS Low Level - Giant Rat and Escaping from Nepto Temple
note: Not a planned series, just a video showing one of the challenges I've been playing recently. If you do want me to post more videos of it, do tell me, because I plan to make recordings for myself anyway.
Final Fantasy 3 DS Low Level challenge... The most masochistic shit I've done so far, seriously, this is just crazy, at least at this point in the game.
First of all, I'm doing this on an emulator. I haven't got a DS, nor will I ever actually afford one, which means the uber equipment you need the wi-fi connection for will not be available for me. With the current state of NDS emulation, it brings you no advantage over the actual DS whatsoever (if anything, you see the program crashing and other unpleasant stuff tends to happen so it's the other way around). There are no save state or fast-forward functions, so convenience is absent.
But that's not the problem. See, levels play an immense role in FF3. If you can't take down a boss, you grind. If you're still having problems, you grind some more. In such a level-dependent game, playing at a low level is extremely limiting.
Moreover, the battle system here is traditional turn-based. Okay, I've played LLGs in other turn-based games before so it shouldn't be too bad, correct? Hardly so, the fact that the Agility stat gives no assurance of when any given character take their turn says something. You're at full health and you want to heal after the boss's attacks? You select the spell from the menu and act before the boss, when you need no healing. And the other way around, you fail to heal at a critical moment. Higher agility characters do tend to act before others, but it seems to be a chance not a guarantee.
The early part of the game is hard as there are no bosses for a long while, but the enemies' levels are going up rapidly. Here, being back attacked in a dungeon is more often than not equal to death.
The whole segment is a hellish one, and I won't be exaggerating if I say I haven't done many things more frustrating than this.
You need to go through the dungeon, running away from all encounters, in Mini status, beat the boss with exactly one character still alive and make it all the way back. Back attacks do you in, sometimes even normal encounters are impossible to escape from.
What's more is that the guest character may randomly pop up and cast Thundara on the enemy party. The spell is strong and there is one enemy party here that will always die when Desch decides to participate. This gives the party whole 100 experience which, levelling up all low level characters once.
Why do I want to finish off the boss with just one character? In the Tower of Owen, you must be at least level 8 to cast Frog, which is compulsory. To be lv. 8, a character must absorb all 1200 experience points from this boss, because there aren't any boss battles for a long time after this and none before Owen.
Taking account the unpredictability of the turns, as well as the fact that the boss knows lv. 2 magic capable of killing the whole party when targeting everybody (it's not used often, fortunately), you can see why this recording shows the first and only time when I succeed at soloing the boss, and I've been trying for hours trying my luck.
When that's done, I run back. No Teleport spell to cast, no items with the same effect, we must get out the way we came here. I included the whole segment to show what it's like, it keeps getting worse as it progresses. Pure hell.
Desch starts appearing on the wrong battles, giving me as much as 200 exp. I keep going, thinking I'm not crazy enough to restart just because of "some hundreds of experience".
Yeah, it's sad when you think about it, I was about to cry.
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