Final Fantasy IX Excalibur II Perfect File w/10 Promist Rings! (NTSC - 100% COMPLETE)
Armed with a new camera, so the quality of my videos are now improved!
The final product of the new and improved Final Fantasy IX Perfect File, which includes all side quests and mini-games completed. Even after I got the Excalibur II, I still treated this file as a speed-run so my final time is how long it would take to complete this if you didn't waste too much time. This file took considerable less time to complete compared to my FFVII and FFVIII PGs mainly because there are no stat-maxing items and fewer items in general. Also EXP & Gil in FFIX have a much lower maximum than FFVII. Unlike FFVII, EXP & Gil DOES max out!
I followed stat path B for this file, which Freya takes all EXP from Tantarian and Amdusias on Disc 3 resulting in -2 Magic but this gives Zidane +1 Speed, +2 Magic, and -1 Strength. Zidane takes the EXP from Abadon, and Garnet takes the Shell Dragon EXP.
Definitions of the FFIXEX2PG:
1) All characters have 50 Spirit + max stats without any
equipment on other than their strongest buyable
weapon, their highest natural HP and MP possible, all abilities
learned, 9999999 EXP, and a completely empty trance
bar. Zidane has the Orichalcon equipped so account for
the +1 speed he receives from it.
2) All Eidolons are unflagged (never summoned) except Madeen which
unflags at Mt. Gulug automatically.
3) 10 Promist Rings, obtainable by buying the first 9 at the Treno Auction before the Desert Place, then picking up the usual copy at the palace itself!
99 of every obtainable item on Disc 4 except for the
items missable on earlier discs and items that are
limited in quantity. Due to the time and gil constraints of the Excalibur II
Perfect Game challenge, it is impossible to get 99 of EVERY SINGLE item
in the game. All of the Key Items and the tutorial
options still have "NEW" next to them. Missible items are
obtained in "perfect amounts" meaning enough for each
equipable character plus 1 for the inventory. Also I kept the Hammer for the extended ending, where synthesizing the Tin Armor is an irreversable decision.
4) A rank of "Grandmaster" (glitched), 1700 Collector Points and the combined maximum of 540 total arrows among all 100 cards! All cards have max stats as well. Best off all I have a perfect record with 9999 wins, 0 losses, and 0 draws!
5) 1000 frogs caught and 1000 jumps x3 on the Jump Rope
mini-game (I do not have the dexterity to do 9999 jumps
3 times!, nor do I have the patience to catch 9999 frogs!)
6) 99 Protect Rings and 99999 points redeemable and
Beak LV99 for the Chocobo Hot & Cold mini-game, It took 75 hrs alone
to get 99 Protect Rings! I played CH&C at the Chocobo Lagoon this time around, since you can get points more efficiently here than in the Chocobo Air Garden. 548 points is the most I have ever got in one game.
7) The timer has rolled over 4 times. 0+ hours is White,
100+ hours is Red, 200+ hours is Yellow, 300+
hours is Blue, and 400+ is Purple so my final time upon completion is at
447 hrs FLAT. The color changes to Green at 500+ hours, but once the timer reaches 599 hrs 59 min 59 sec, it stops there, until the internal clock rolls back over to White and the timer starts all over again, which takes over 32 months of game time!
8) Mognet Central is revived and all 27 letters have been delivered.
9) I visit every shop in the game to confirm all items have been bought out, I cannot synthesize anymore items because the perfect amounts of missable items will be comprimised!
The Excalibur II Perfect Game guide on gamefaqs.com features the 10th Promist Ring addition, with new ground-breaking strategies to make it the most efficient version yet!!!
Special Thanks to camdad04, who helped made this video possible! Also camdad04 has retired from the PG challenge, so my best wishes in your future endeavors, Jeff!
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