Fire Emblem: Three Houses Playthrough 65 (Azure Moon): The Silver Maiden

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Fire Emblem: Three Houses
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With the successful recapture of Fhirdiad, Byleth and Dimitri set off to Arianrhod, a Fortress City that is known as the Silver Maiden, and has been captured by the Empire, so we have to try and recapture the Fortress City of Arianrhod, but we have to deal with a familiar opponent in the fight.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

Here is another paralogue that is exclusive to Azure Moon, and this is from no other than Dimitri, who requests Byleth to help him recapture the Fortress City of Arianrhod. There is a bit of trivia about this paralogue, in the original launch of this game, there was a glitch where if you saved at the preparations screen, the game would crash, I wonder how many people it annoyed, considering you had to go through 18 chapters to get to this point in the game.
Arianrhod is a large castle-like map filled with Imperial Soldiers, and they are tough, there are some Mages with Bolting, and the boss of this map is Hubert, and he has Meteor. Hubert seems to be the unit we fight the most, specially on Azure Moon, he was fought in chapters 1, 7, 12, and 17, and he even appeared in Petra and Bernadetta's paralogue, and now in Dimitri's paralogue, so that's 6 times we've fought him, but at least we get Paths That Will Never Cross, because I like that song.
Then for the Imperial Generals, the one on the north of the map is a Warlock, that would have been Hanneman if you didn't recruit him, and the Assassin would have been Manuela, both have special dialogue if Byleth fights them, but only Manuela has special quotes if Dimitri fights her.
For items, you can get an Umbral Steel in a chest, defeating Manuela will drop an Advanced Seal, and there are some items you can steal, a Fortress Knight has a Goddess Icon, a Paladin has an Energy Drop, and a War Master has a Seraph Robe.
I could go over the Imperial Generals, the Warlock, that would be Hanneman if he wasn't recruited, has Bolting, and he has some powerful spells, like Agnea's Arrow and Sagittae, he has Black Tomefaire and Unsealable Magic, and he comes with Seiros Magic Corps for his Battalion, which can use Group Flames, and when the Imperial General Warlock, or Hanneman, is defeated, that will disable the traps, the levers will not work, so you have to defeat the Imperial General to disable them, the floor trap can harm units.
The other Imperial General is an Assassin, that would be Manuela if she wasn't recruited, she is equipped with the Wo Dao, and as she is in the Assassin class, she cannot use any Faith spells, like Physic or Nosferatu, and normally, Manuela cannot get Physic. She has Magic Bind, which inflicts silence on enemies that use magic attacks, and when she is defeated, that will stop the reinforcements.
Then for the main boss of this map, Hubert is a Dark Bishop that can call in reinforcements once you enter the southern part of the map. He has Vestra Sorcery Engineers for his Battalion, and he can use Resonant Lightning for the Gambit. He has Miasma Δ and Luna Λ for spells, Luna ignores Res, and Hubert has a fairly good Magic stat, so that can be powerful against any units with not much health. He has good Resistance, so try to use physical units against him and target his lower Defense stat, he has Fiendish Blow and Heartseeker for abilities, Fiendish Blow gives him a boost in Magic, and Heartseeker causes adjacent enemies to lose -20 Avoid.
Once Hubert is defeated, you have completed this paralogue, and you get the Blue Lion Knights for the Battalion, this is exclusive to the Blue Lions route and requires an A Rank in Authority, and the Gambit is Linked Horses, it gives good boosts to Strength, Hit, and Charm, so this can be good on a unit with a high enough Authority, for Dimitri, you are better off with King of Lion Corps for his overpowered crit rate.







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