First look at Oddworld: Soulstorm | Unity at GDC 2019 Keynote

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Industry legend, Lorne Lanning, took the stage to introduce Oddworld: Soulstorm. Get insight into their pipeline, from conception to completion, including how they’re testing the new features of HDRP to bring their characters to life and how they're using Timeline and post processing V2 for creating cinematics in real time.

Speakers: Lorne Lanning, Bennie Terry (Executive Producer)

Find out more: https://on.unity.com/2uJZVq4




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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
oddworld soulstorm
lorne lanning
gdc
real-time cinematics



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