Optimizing real-time performance for mobile games | Unity at GDC 2019 Keynote
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Published on ● Video Link: https://www.youtube.com/watch?v=O9tzW5cXelE
We’re happy to say our Lightweight Render Pipeline (LWRP) is now out of preview and will be ready for production use in the 2019.1 release.
Speakers: Arisa Scott (Unity), Jake Biegel (Disruptive Games), Jed Melnik (Disruptive Games), Kevin Somers (Glu Mobile), Lucas Meijer (Techincal Director, Unity), Franz Mendonsa (Senior VFX Artist, Glu Mobile)
More about our Lightweight Render Pipeline: https://on.unity.com/2K4pPzo
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Unity
Unity Technologies
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Game Development
Game Dev
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graphics
mobile game development
mobile games
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