FOOLISH SAMURAI GAUF - Let's Play 「 The Great Gaias (Core Rules) 」- 18
Walkthrough / Playthrough / Let's Play
The Great Gaias
Developed by Horizon's End
Steam link: https://store.steampowered.com/app/818610/The_Great_Gaias/
Description:
Pots is a novice member of a Thieves Guild, who quits after a regretful mission. While trying to find a new place in life, he ends up getting involved in a conspiracy involving the ancient Validian world war.
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Playlist: https://www.youtube.com/playlist?list=PLTpePONC4QaOShv3N2amIzskq2X7ZDX7K
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0:00 Sneaking into Solstice
Talk to Hezerac to start the mission and talk to Yen to continue on. Once you're in Solstice, you should avoid the stair going down to the east platform and focus on getting items instead, since going to that stair will trigger an event. Once you claim all the available items, trigger the east stair event, where the Gauf and Eldromus sense your presence. Make a beeline for the Spire of Whispering Winds, since the Gauf can follow you into buildings.
The Gauf won't enter this spire, so go ahead and grab everything, and then use the left portal at the top. The other portals will get you a game over at the hands of Malviticus.
10:36 Heraphous
You're in an area near the Abyss, which is why everything looks so weird. There is also a healing dragon statue if you need to grind. As you continue through this place, you'll be harassed by some jackass butler named Dreyfus.
Enter the Keep of Morlincantha, where you have to clear all the rooms and claim a gem in each in order to reach the boss.
19:16 Eastern Room
You'll find an imprisoned girl, but when you continue to the last room, she turns out to be a succubus.
20:57 Boss: Succubus
The boss can inflict confusion, but should die quickly to Laeni's holy.
24:05 Northeast Room
You have to initiate the pre-boss cutscene before the time limit, or the Necromancer will convert everyone into zombies somehow. You have to solve number riddles by reading the journals, but you'll also be attacked by undead enemies, which can be anxiety inducing thanks to how slow some of the attack animations are.
The numbers are 835. 147; 124; 521; 143
27:50 Boss: Necromancer
He'll drop a Helm of Blocking, which is needed for the next room.
30:30 Northwest Room
You'll run into a Young Libriex, which can kill anyone who doesn't have the helm of blocking. Afterwards, kill all the thules hiding in the room and grab the key item. You'll also see some cutscenes about Elric's past, as well as a scene where Eldromus kills Edgar, who is connected to Wein in some way.
37:19 West Room
You have to crack open spider eggs, where some of them initiate encounters. Once you find the one containing the key item, you'll be attacked by a boss.
38:46 Boss: Queen Deraloth
The boss and the minions can inflict poison.
Afterwards, go to the center room in order to fight Dreyfus
41:19 Boss: Dreyfus
He's weak to holy and doesn't seem to hard at first, but he'll eventually turn into a dragon with high defenses. He'll then spam a powerful AOE, but suffers backlash damage each time, meaning he'll eventually fall.
50:18 Audience with Morlincantha
Afterwards, loot the room and go north to meet Morlincantha, who lets you take the keystone fragment. Once you return to Heraphous, you'll find a new chest containing the Abyss Axe.
53:58 Boss: Azrael, Harbinger of Death
Once you return to the Spire, prepare for a boss fight with Azrael. He claims that Arman Gill was actually working for Validus all along to trick you into getting them the keystone fragments, but we don't know that for sure.
Azrael can oneshot even Wein with his single-target attack, but his AOEs are more survivable. Hit him with holy until he dies.
58:58 Eldromus Curbstomps Us
Once you leave the spire, Eldromus will beat the shit out of your party. Unlike with Zacharael, you get no hopeless boss fight to waste items on. Afterwards, Eldromus spitefully kills Laeni in front of Pots. The reinforcements from Porthulsti drive him off, but Pots feels so guilty that he leaves the party. After the funeral, Caeli joins and you should select a new party. Be sure to return to the top of the spire to get a Speaker's Robe.
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