Game Audio Assets Implemented in Unity. Recorded with a phone by Cujo Sound.

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Cyberpunk 2077
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Duration: 14:54
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This is the final video in the phone recording series.
Here we take all the prepared assets from the previous videos and put them together in the game engine #unity and create a soundscape with them.

Surely there are thousands of things that can be improved here, the assets can be made better if we had longer recordings, they could be polished better and so on - but the point of it all is that we just took some simple recordings from a phone and made a fully working soundscape in a game engine.

Surely quality microphones are nice and get better results, but if you have nothing with you and your phone is all you have - then it is the the best recorder you can get in that moment.

#gameaudio #sounddesign #unity

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Cujo Sound: Is a video game audio development channel by Bjørn Jacobsen. Aka. CCP WhiteNoiseTrash (From when I was working on EVE Online)

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

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Follow me on Twitter: @WhiteNoiseTrash for updates and news on this channel and my occasional opinion on something.

I also run an Instagram with lots of pictures and information to come on sound design and game audio: https://www.instagram.com/cujosound/

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Other Statistics

Cyberpunk 2077 Statistics For Cujo Sound

At present, Cujo Sound has 227,205 views spread across 129 videos for Cyberpunk 2077, with His channel uploaded over 1 day worth of Cyberpunk 2077 videos. This is 42.47% of the total watchable video on Cujo Sound's YouTube channel.