Game Design as Narrative Architecture | The 5 Types of Spaces in Games

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Video Games are a spatial medium, and hence the manner in which space is constructed is instrumental in crafting meaning. This essay looks at game design through the lens of architecture, and how understanding game designers as narrative architects helps us understand the medium better.

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Sources

Game Design as Narrative Architecture , Henry Jenkins https://paas.org.pl/wp-content/uploads/2012/12/09.-Henry-Jenkins-Game-Design-As-Narrative-Architecture.pdf

The Art of Game Design , Jesse Schell

An Architectural Approach to Level Design , Christopher Totten

The Semiotics of Architecture in Video Games , Gabriele Aroni

Video Game Spaces , Michael Nitsche







Tags:
game design
narrative design
game design as narrative architecture
ico
dark souls
henry jenkins
the game overanalyser