GMS2 Tutorial - Persistent Objects and Switch Conditions - GameMaker Studio 2 Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=SHQ6XyHRkx8



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Duration: 13:43
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How's it going everyone, in this GameMaker Studio 2 tutorial video we take a look at where my project stands and how I'm using persistent objects with switch conditions in order to get objects to run on some maps but disappear without being destroyed on other objects. This is a method for toggling the visibility of objects you need to store values in. Sometimes you don't want objects to be destroyed when you change rooms, but you no longer want them to be displayed or even be active while you're in the other rooms. This is a simple trick and I hope you find this tutorial to be helpful in some way, thanks for watching! :)

If you've enjoyed this video please consider giving it a Like, Favorite and share. You could always Subscribe to the channel if you haven't already and as always, thanks for watching and we'll see you in the next video! :)

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Special thanks to all my Patrons:
Damian Floyd, Meteodros, Morekong Moua, Battle Pisces Gaming, Rusty_Gears, Fun4theBrain, Matt, Karyn, Staphanie Lynner, David Phillips, Studio Blue, Joseph Nigro, Linky317, Nicholas Watson, Derek DiBenedetto, Jai R - Fisher, TheLoneWarrior, John Gibson, Scott Lynch, Scott Zarwell, Eduardo Santizo, ChrAndGow, KX Production, Noriko, R.A.M. Reed F. NeoSoulGamer, Michael Flynn, WarioLGP, Valryia, DarkKrow13, StalkerRoguen, ervin mcclure, Heath Osborn, Chris Van Essen, Mithrandir, Michael Noles, Ben English, and all of those who have supported me in the past. Thank you all very much.




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At this time, Driftwood Gaming has 4,379,079 views for RPG Maker MV spread across 926 videos. His channel uploaded over 32 days worth of RPG Maker MV videos, roughly 50.43% of the content that Driftwood Gaming has uploaded to YouTube.