Godot 4 GridMap: How to Make Level Blocks & Mesh libraries in Blender – Easy Tutorial
Want to create awesome 2.5D platformer levels in Godot? In this tutorial, you’ll learn how to make 3D level blocks in Blender, export them, and import them into Godot using the Mesh Library system and GridMap. It’s perfect for building your own custom world or terrain blocks for any 3D or 2.5D game. Enjoy this easy-to-follow, step-by-step, beginner-friendly level design guide.
#gamedev #gridmap #blender
00:00 - Intro
01:10 - Download UV Texture
01:56 - Cube Mesh Creation
10:49 - Export to Godot
13:14 - Main Scene & Mesh Library
14:22 - Grid Map
19:50 - Grid Blocks Variations
21:38 - More Grid Map
23:55 - Outro
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