GSBD: Destroy the Enemy Encirclement ( GINN 'Miguel' , No Respawn, S Rank)
The sixth mission in the Z.A.F.T '71' path and one that can be decently easy or a pain depending on what suit you are using and if the Ai behaves itself.
At the start each of the allied GINN 'Assault' will find themselves fighting against a Strike Dagger and you will want to bail them out before they take much damage, after de3aling with the first wave two Strike Daggers will spawn close by alongside several moving in around you from much further away, from this point in the enemy will keep spawning in and you will just have to react to what your allies do, minimising damage to them by effectively taking out enemies that close in on them hoping they don't wonder off and keeping an eye out for the 105 Dagger (Launcher) as it can deal a fair bit of damage if left unopposed, towards the end of the first ambush a couple of Strike Daggers and a 105 Launcher will spawn towards the exit of the map so be prepared to handle that, you will want to save at least two of the GINN Assault as the second escort is more difficult with far more dangerous enemy units while your allies are slightly more fragile being just regular GINN.
at the start of the second ambush your allied GINN will start off split up and being attacked by a Long Dagger and a FS which can very quickly burn them down, defeating the Long Daggers will cause a group of three enemies to spawn in Consisting of a 105 (Launcher), a Long Dagger FS and a Duel Dagger FS all of which are very capable of ripping through both you and the allied GINN so be prepared for them to show up, cleaning up all three groups of reinforcement will clear the mission.