GZDoom: OpenAL Soft Elevation HRTF despite being 2.5D Engine?

GZDoom: OpenAL Soft Elevation HRTF despite being 2.5D Engine?

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Published on ● Video Link: https://www.youtube.com/watch?v=4CCDfwq-ddw



Duration: 2:20
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This is a weird discovery I made while I was messing around with the hi-res soundpack for Doom (https://www.perkristian.net/sounds/pk_doom_sfx.zip). Apparently, at some point in GZDoom's development, support for elevation HRTF was added. This odd, because Doom's engine is technically 2D and not 3D. However, the effect is limited, as it doesn't adjust for the player's mouse position.

#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #mod #headphones #audiophile #gameaudio #doom #gzdoom




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Tags:
Doom
Doom II
Doom 2
Hell on Earth
GZDoom
Perkristian
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
I Drink Lava



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