Half Life 2: Entropy Zero Chapter Four: Bad Cop Playthrough 2K 60FPS (Hard)
Game Information: Be the bad guy in this modification for Half-Life 2: Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.
Experience a time before the fall of City 17 - Eleven months before the deployment of Gordon Freeman. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels, and subway systems. Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.
Features:
Tear a pathway through four chapters of violent chaos.
Employ a deadly Combine arsenal including a Stunstick, Manhacks, and a prototype AR2.
Experience combat without a HEV suit. Think fast and shoot first... or succumb to bullets and claw.
Lore-rich environment - unravel the story behind the sanctuary of City 10.
Face the music with a custom soundtrack from the likes of Morch Kovalski (AKA Yackson) and Spencer Baggett.
Full closed-caption support (Now in different languages!)
Achievements!
Requirements:
You must own Half-Life 2 & Episode 1 & Episode 2 and Source SDK 2013 (Beta)
Warning: Entropy: Zero contains flashing lights that could affect you if you are photosensitive. Please be careful when playing if you suffer from epilepsy or photosensitivity.
Library model credit: DPotatoman
Chapter Information: Inside the City 10 Citadel, Bad Cop navigates his way through the Combine superstructure and discovers he has been infected with CFlu forcing him to use Medical Stations to cure himself of the virus briefly.
After fighting off dozens of Vortigaunts within the structure, Bad Cop journeys deeper into the City 10 Citadel and is forced to solve various puzzles in order to get deeper into the Combine superstructure.
Encountering the Vortigaunt clan leader, Bad Cop is forced to fight off reprogrammed Stalkers and a Hunter that continually pursues him throughout the empty Combine base. Despite all this, Bad Cop is able to fight off and kill the Hunter before arriving at the reactor core of the City 10 Citadel.
Discovering that the Vortigaunts are attempting to rig the City 10 Citadel in a Vortigaunt ritual, Bad Cop fights the last of the Vortigaunts and is able to prevent the reactor core from becoming critical and exploding. After fighting off the Vortigaunt clan leader, Bad Cop witnesses the City 10 reactor core freezing down and ends up frozen solid.
Reawakening in Nova Prospekt, Bad Cop is confronted by a Combine Advisor who informs him that because of his successful service in liberating City 10 from Resistance control, Bad Cop will get a reward for his service leaving Bad Cop's fate unknown for the time being.
Buy the Game on Steam: https://store.steampowered.com/app/714070/Entropy__Zero/
Copyright: TM & © Breadman & Valve (2017)
Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research.
Fair Use Disclaimer: Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit or otherwise educational portrayal of the content recognizes it as fair use.
No copyright infringement is intended.
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