Halo SPV3.2 with EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF) Remastered mod w/ new campaign!

Halo SPV3.2 with EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF) Remastered mod w/ new campaign!

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=9U5-TymWQpw



Duration: 38:16
762 views
13


Use headphones only with any virtual surround like Windows Sonic turned off. Best HRTF effects at 0:57, 11:49, 25:50, and 28:19.

https://www.reddit.com/r/halospv3/comments/c9pcf6/spv32_released_vastly_improved_graphics_and_4k/
This is Halo SPV3.2, a massive overhaul/remaster mod for Halo: Custom Edition, with OpenAL Soft's HRTF through DSOAL. It takes features from later in the series and backports them into the first game with expanded levels, a remade "Assault on the Control Room", and a new-for-2019 Lumoria campaign (shown in footage) with 2 massive levels and a short boss fight. While I do admire the developer's dedication to their work, I can't say I approve of all their decisions. They went overboard with the enemy placement, going as far as putting multiple Brutes into "The Pillar of Autumn". The new areas they inserted stick out like a sore thumb and ruin the pacing, especially in "Halo". Worst of all is the performance. The ancient, single-threaded Halo Engine just wasn't meant for something this big, so expect massive framerate drops unless you have an overclocked Intel i9 CPU.

Thanks to input from subscriber "SomeGuy", DSOAL was actually natively packaged with this latest release!


HRTF grade:
B+

Settings:
Windows Control Panel: Stereo
FOV: 115.63
Film Grain: Off
Motion Blur: Off (I may have kept lens flares to show how annoying they are, but I'm not a sadist)
Interpolation Level: 9
Block LOD: Off (I thought this would improve FPS, but alas)
Settings:
Windows Control Panel: Stereo
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
drivers="-dsound"
output-limiter=false

Links:
https://www.nexusmods.com/newvegas/mods/65094
https://mega.nz/#!OTpDkQhY!i6NIUTAwopa2pilAiEL-pBxPOzrPLD_vHQMcCRdFLLs
(download personalized HRTF presets here)

Credits:
https://upload.wikimedia.org/wikipedia/commons/thumb/9/95/Halo_logo.svg/2000px-Halo_logo.svg.png
Logo is copyrighted by Microsoft. Use of this logo falls under fair use for non-profit purposes.
https://cdna.artstation.com/p/assets/images/images/001/884/342/large/lee-kramer-spv3-logo.jpg?1454229364
Logo is copyrighted by Lee Kramer. Use of this logo falls under fair use for non-profit purposes.


#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #halo #halospv3 #microsoft #bungie #343studios
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Tags:
Halo SPV3.2
Halo SPV3
Halo: Combat Evolved
Halo PC
FPS
Sci-Fi
2001
2019
Bungie
Microsoft
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
DirectSound3D
OpenAL
DSOAL
I Drink Lava



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Halo: Combat Evolved Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 8,900 views for Halo: Combat Evolved across 4 videos, with the game making up 1 hour of published video on his channel. This is 1.24% of the total watchable video for Halo: Combat Evolved on I Drink Lava - 3D Game Audio's YouTube channel.