Hideous Destructor | Goldeneye Doom | No Failure Runs | Part 5
The return. The cradle. The grave. The end.
That's it for the Goldeneye portion of this megawad. The parts that come after this will entail the extra maps included with the megawad, some interesting, some obviously unfinished, some probably made with MP in mind. Ought to be interesting to look at, atleast.
Mods Used:
Goldeneye Doom: https://www.moddb.com/mods/goldeneye-doom2
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=19&t=53251
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
Potetobloke's HDest Reskins: https://forum.zdoom.org/viewtopic.php?f=43&t=60179
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