Hideous Destructor | Twilight Warrior | No Failure Runs | Part 1
A blast from the past, the return of Twilight Warrior, except this time with less of my commentary and more of the tactical Hideous Destructor gameplay. Encumbrance 1.0 is on this time, so you might see me carry less weapons and items in general for this particular series.
This one took me too long, mostly 'cause Twilight Warrior itself kinda lives and dies by its DEHACKED patch. Had to cobble up a non-DEH version so I could play it with vanilla-based mods like HDest. Lots of minor changes and cuts, stuff like no hostages/barons or ambience/revenants, blocking foliage removed, item pickup being either moved or removed, small texture changes, etc. I think I included an extra bit too from Black Shadow's previous entry, but you'll have to wait until the last part.
Also, following right in front of it is a HDest Counter Strike weapons set! Tried really hard to keep to the classic 1.6 models in this one, with DS models behind it when I couldn't find any replacements. Just the thing to follow my HL HDest set, hmm?
Mods Used:
Twilight Warrior: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/tw_11
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
ZFootsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=60401
Accensus's HDest Sprites: https://drive.google.com/open?id=1OdOpVqDAr1i7Uz49Dr3FxUNY4MDrYcgv