Counter Fogshot | The Edge of Time | Part 77
Don't you just love fog filled maps where the enemies have complete view of you from far away while you're left with faded barely visible silhouettes in the distance? I'm grateful that these aren't hitscanners, atleast. Got reminded of Golden Souls 2's Soaring Comet shenanigans. No hitscanners there, but what's left behind is just as bad if not worse, and they too are hidden behind fog as well in some maps.
Also not counting Hidden & Dangerous 1. Enough said.
Mods Used:
The Edge of Time: https://forum.zdoom.org/viewtopic.php?f=19&t=58704
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
Personal Addon