Hideous Destructor | Twilight Warrior | No Failure Runs | Part 3 FINALE
Whew. Operation Phoenix was already quite a toughy with Special Weapons, and it turned into a full on gauntlet with HDest. The blue potions help, sure, but I did end up losing a couple of runs on this map. Still got it in the end though, so all is well.
That's all for Twilight Warrior + HDest. An interesting journey indeed, both for a memory rejog and adapting myself with the new default encumbrance rules. Still not sure though if I'm going to stick with 1.0 or if I'm going to set back to 0.25 like the ol' days. Nature of being used to OMA/0.25, I guess.
There's that other map the authors of this previously worked on, it'll be up next, then maybe I can get back to trying that Lost Civ run again.
Mods Used:
Twilight Warrior: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/tw_11
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
ZFootsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=60401
Accensus's HDest Sprites: https://drive.google.com/open?id=1OdOpVqDAr1i7Uz49Dr3FxUNY4MDrYcgv