Hybrid (PSX) Total Conversion for Doom II - Part 13
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Published on ● Video Link: https://www.youtube.com/watch?v=aXnNb9taPOo
The ceiling now moves in the Dynamic Labyrinth map. And I fixed some visual anomalies with the far outer walls of the room moving with the floor and ceiling that were breaking immersion.
The Zandronum bots don't perform too bad on this map actually.
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