Infiltration | Gramercy | No Failure Run
Was a close call with this one. Again, since Infiltration doesn't really have any deployable ladders or parachutes and whatnot, it's very possible to have maps that are just uncompleteable from the get go. One would think that this map is civilized with how a lot of the doors and elevators are use-to-activate, up until you reach the castle when the opposite is instead true.
If it weren't for several bits where I can drop down, like the torchholder in the first floor, this map's probably not gonna be possible to beat. The mountain tram that swings around the castle before then reaching the exit was neat, atleast. Clearly the mapper wanting to show off the big ol' landscape and castle work, but considering how detailed the map is, I'm not too fussed by it.
Mods Used:
Infiltration CE: https://www.moddb.com/mods/infiltration
INFCOOP: https://www.moddb.com/mods/infiltration/downloads/infcoop-main-files
Psytex: https://www.moddb.com/mods/infiltration/addons/psytex-12
Gramercy: https://unrealarchives.com/gramercy/
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ZikShadow currently has 3,480 views spread across 14 videos for Infiltration. His channel published less than an hour of Infiltration content, making up less than 0.11% of the total overall content on ZikShadow's YouTube channel.