Intel Extreme Graphics 2 64 bit vs 128 bit - System Shared Memory Test In 6 Games (Capture Card)
Intel Extreme Graphics 2 - iGPU
GPU-Z Specs:
https://drive.google.com/file/d/1jNCU-UPIGvzMnGkKj58DLp9Nm9x7V2VG/view?usp=sharing
https://drive.google.com/file/d/1ZTaOrInvf_kl9JDFzP3MLfl43f6ke2xC/view?usp=sharing
All Games are in 1024x768
0:00 Intro
0:13 Need for Speed: Underground 2
0:54 FlatOut
1:30 Battlefield 1942
2:11 Soldier of Fortune II: Double Helix
2:38 Doom 3 2004 - Lowest
3:08 Mafia - No AA
PC Specs:
Motherboard: Asus P5P800-VM
CPU: Intel Pentium D 945 3.4 GHz (Dual Core)
GPU: Integrated - Intel Extreme Graphics 2
RAM: 1GB DDR1 Kinston 400MHz or
2 GB DDR1 Kinston 400MHz (1+1) dual channel
Windows XP Professional 32 bit SP3
Driver:
Intel Extreme Graphics 2 - V6.14.10.3924
Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor
Game Settings:
Need for Speed Underground 2
Resolution: 1024x768
Level of Detail 25%
Car Reflection Update Rate: Lowest
Car Reflection Detail: Low
Car Shadow Neon: Highest
Car Headlight: Off
Car Geometry Detail: Low
Crowds: Off
World Detail: 33%
Road Reflection Detail: Lowest
Light Trails: Off
Light Glow: On
Particle System: Off
Motion Blur: Off
Fog: Off
Depth of Field: Off
Full Screen Anti aliasing: Lowest
Tinting: On
Horizon Fog: Off
Overbright: Off
Enhanced Contrast: Off
Rain Splatter: Off
Texture Filtering: Lowest
Vsync: Off
FlatOut
Resolution: 1024x768x32
Anisotropic Filter: Lowest
Antialiasing: None
Frequency: Default
Triple Buffering: Yes
Hardware 3D: No
Layer Overlap: Yes
Racemap: On
Figurine: On
View Distance: Highest
Track quality: Highest
Texture Quality: (75%)
Battlefield 1942
Video Performance: High
Display Mode: 1024x768 32bit
Graphics Quality: High
Effects Quality: High
Environment Mapping: Yes
Lightmaps: Yes
Shadows: Yes
Texture Quality: 80%
View Distance: 100%
Alternative Spawn Interface: No
Number of Bots: 50% (For purpose of benchmark)
CPU-Time Given to AI: 10% (For purpose of benchmark)
Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1024x768
Full Screen: Yes
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto (Same as Desktop 32 bit)
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes
Doom 3 2004
Video settings
Video quality: Low quality
Screen size: 1024x768
Fullscreen: Yes
Brightness: Default
Audio Settings
EAX 4.0 HD Off
Advanced options
High quality special effects No
Enable Shadows No
Enable Specular No
Enable Bump Maps No
Vertical Sync No
Antialiasing Off
Mafia
Resolution: 1024x768
Anti-Aliasing: NO
Triple Buffering: No
V Sync: No
Frequency: Default
Color depth: 32 bit
Texture Quality:
Truecolor: NO (Important for GPUs with only 32 MB VRAM)
Low resolution: No
Compressed: No
Shadow quality
Truecolor: Yes
Only software mixing: Off
Turn off EAX: Yes
Hardware transformations and lighting: yes
Multi-pass rendering : No
Cut: No
W Buffer: Yes
Level of Detail: Highest
Visibility (Draw Distance): Highest
Blood: Lowest
Game effects: High
Sounds: High
Shadows: Highest
Particle effects : High
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Other Statistics
Need for Speed: Underground 2 Statistics For Retro Gaming Kingdom
There are 13,722 views in 26 videos for Need for Speed: Underground 2. About an hours worth of Need for Speed: Underground 2 videos were uploaded to his channel, or 3.75% of the total watchable video on Retro Gaming Kingdom's YouTube channel.