Is it possible to play games on ultrawide with GTX 1650 TI? - The First Descendant Steam Beta
The answer is yes and no mainly because of vram limitations which is maxed out even at Very low settings. The game runs fine in the Red Desert area and lobby, but Albani Mountains and Kingston areas have some crashes cause of the vram overflow. Still the game runs with 30+ fps at Very low settings, 3440 x 1440 resolution and FSR at Balanced which can be considered playable. Pretty much the first game that gave me crashes on this laptop, but keep in mind that it is still in Beta testing state.
Recorded with Shadowplay.
Monitor used: Acer BX340CK
Laptop: ASUS Zephyrus G14
Specifications:
CPU: AMD Ryzen 5 4600HS, 3GHz (Disabled Turbo for lower thermals)
RAM: 2x8GB clocked at 3200Mhz
Storage: M.2 NVMe PCIe 3.0 512GB
GPU: GTX 1650 Ti (Custom Core clock/voltage curve to achieve 1800-50 Mhz instead of 1650 Mhz and + 150 MHz memory clock)
Display: FHD 120 Hz
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