Jurassic Joel | Cirno Must Die! | No Failure Runs | Part 2
Entering the pyramid, things get a bit more tricky. With no more large open spaces to dodge projectiles with (along with the simple fact that I'm essentially playing on the highest difficulty), I try my best to maneuver around these dangerous folks without getting my ice wings melted to oblivion.
Also, branching secret maps, you don't see that everyday. Quite interesting that the mod essentially gives you whole different ways you could finish an episode along with the equipment you'll be acquiring as you go through them.
Mods Used:
Jurassic Joel: https://drive.google.com/file/d/1qTGWXYB4NsWwI3n5Q5BdkzCFnJYXqoxe/view?usp=
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Good Ol' HUD: https://forum.zdoom.org/viewtopic.php?f=46&t=54123