Karnage Chronicles Second Look - VR Gameplay HTC Vive
Not quite there but a good enough turn around to warrant another look at the game.
The video got kinda long so here are some timestamps to navigate through:
Level 1 as a Warrior: 9:48
First boss fight: 30:40
Level 2 as an archer: 37:01
Second boss fight: 1:02:19
Wrapping up: 1:06:57
Locomotion options: 1:11:19
Waggle?: 1:13:58
The game is still pretty expensive for what's there but if the Trolls continue to put regular updates to the game it could balance out the price. This and the lack of promised multiplayer are the biggest reasons not to pick the game up. To be honest, those are some pretty big shortcomings.
The good: The combat has a better feel to it now. It seems like the Warrior needs to block attacks with his shield to create openings to attack. There still seems to be collision detection issues with the shield at times if the enemy reaches too far through the shield it will still count as a hit.
The Archer, once I started playing him more offensively and stopped trying to parry attacks, felt good too. Very fast paced and stabby.
It's still no Vanishing Realms but overall though, it felt much better than my first run through.
I liked the store idea but I wish there were more options rather than just a single upgrade for each piece of gear.
Locomotion options! Thank you for adding in locomotion options! There are now 3 different presets that should cover everyone's preference. Not only were there more options but the trackpad locomotion is now orientated off the controller instead of the HMD and in general felt much smoother and more comfortable.
The waggle has been removed! You now need to swing a short distance and at a specific speed to trigger any damage. If you don't meet both criteria you will do 0 damage.
The primary reason for my previous negative review was that combat just felt bad. With the current build the combat does feel a lot better. The fact that they've listened to feedback and have pushed out several updates since my original review also goes a long way towards turning the review around. They definitely have more to work on but I'd say it's in a decent spot now. If the game had launched into EA in this state it would have been better received. It's still rough enough to warrant the EA tag but as long as they keep up the regular updates this could be worth picking up.
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