Kingdom Hearts Re:coded [DS] Playthrough #32, Olympus Challenge 2: Layers 21 - 24
This is video #32 in my playthrough of Kingdom Hearts Re:coded for the Nintendo DS.
Kingdom Hearts Re:coded Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML25s4sY35y-C1zAobEAlHWoV
Previously, Data-Sora continued the 30-Layer challenge at Olympus Coliseum. He made it to the save room past Layer 20. Now, he will continue the challenge. There are some large layers up ahead.
Sora continues on to Layer 21 (time 0:20). This is an interesting arrangement of seven rooms. Damage blox become a lot more prevalent at Bug Level 2. Beware a Menace encounter with Wyverns and Invisibles.
Sora takes the portal to Layer 22 (time 12:58). There is no intervening save room. This is another large level with seven rooms. There is a dangerous menace encounter with Invisibles. Good thing I have a good stock of Strength-L licenses.
Finally done with this layer, he goes through the portal (time 29:40). Fortunately, there is a save room waiting.
Sora continues past the save room to Layer 23 (time 29:56). There are four rooms. The center room starts at a dangerous Bug Level 3, so get rid of some blox ASAP. To make things worse, there is a Manace encounter with five Invisibles.
Sora finds the portal to Layer 24 (time 42:22). There is not a save room in between. This is one large room that starts at Bug Level 3. Get the bug level down before fighting too many battles.
After a battle, Sora obtains a Level Up chip (time 44:19).
In the middle, at Bug Level 1, there is a rare prize block containing a Magnera (time 48:54).
Sora finds the portal out of Layer 24 (time 49:23). A save room waits beyond. Installing his new Level Up chip, Sora jumps to Level 53.
Next time, Sora will continue on. A boss waits on Layer 25.
Thank you for watching!
This video is part of my Kingdom Hearts Re:coded Playthrough. I am playing the version released for the Nintendo DS in 2011. All characters, story, music, artwork, and other copyrighted and trademarked components of this game are the property of their respective owners. Videos uploaded are educational and commentary in nature, as defined under the 'fair use policy' of copyright.
Played and recorded in DeSmuME version 0.9.9. Produced with Adobe Premiere Pro CS6.
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