Kingdom Rush ReVengeance #7: A final testament to how hilariously broken Goblin Launchers are.
This is it. The end of my playthrough of the Kingdom Rush series. The first time I've ever recorded my playthrough of these stages, despite being able to rush through them several times already. I may end up missing these playthroughs, but it's most likely that my memory with this series will die down, until it randomly reappears out of nowhere, similar to most important things that I've experienced.
There's not much to say, since all the things that I really consider noteworthy has been said in the video. Overall, this campaign with the dense spam of skeletons that is nearly immune to magical damage and heals upon nearby allies' death and ghosts which are entirely immune to physical damage just goes to show how hilariously broken the Goblin Launchers are. Probably the most fun I've ever had using a tower in a TD game.
The last 10 or so minutes of this video is mostly me talking about my future plan with uploading gameplays from now to the end of the year. TL:DR version: I will try to finish EBF5 (revisiting an old friend that I've followed since the release of the public beta, 4 years ago, when I was still a young and hilariously stupid lad) and Undertale Pacifist Route (what I tried to finish for the 2nd time before 2020 kicks in, but ultimately failed and gave me an entire year of bad(?) luck. Essentially finishing what I haven't done.)
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Lib currently has 174 views spread across 14 videos for Kingdom Rush. Kingdom Rush has approximately 23 hours of watchable video on his channel, roughly 7.90% of the content that Lib has uploaded to YouTube.