KOF Neowave [PS2] - Orochi Shermie & Orochi Yashiro

KOF Neowave [PS2] - Orochi Shermie & Orochi Yashiro

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This is a playthrough using Orochi Shermie and Orochi Yashiro in the PS2 version of The King of Fighters: Neowave. Read on below for more information...

Orochi Shermie and Orochi Yashiro are both hidden-but-immediately-available characters.

NOTE: Max gauge used for this playthrough. It is a feature you can enable within the Game Option screen.

===== HOW TO SELECT THEM =====

-- For Orochi Shermie, on the character select screen: Highlight regular Shermie and hold R1. O.Shermie will appear whenever R1 is held on Shermie. Therefore with R1 held, press any attack button to select O.Shermie.

-- For Orochi Yashiro, on the character select screen: Highlight regular Yashiro and hold R1. O.Yashiro will appear whenever R1 is held on Yashiro. Therefore with R1 held, press any attack button to select O.Yashiro.

===== ABOUT OROCHI SHERMIE =====

Pretty much the same deal as in KOF2002. As always, Orochi Shermie has distinct and unique colour palettes, as well as a unique neutral stance. In gameplay she is easier to use than regular Shermie. In KOF2002 her sprites were slightly redrawn, she now appears "thicker" than her 97 and 98 counterparts.

===== ABOUT OROCHI YASHIRO =====

Probably the same as in KOF2002. As always, Orochi Yashiro has distinct and unique colour palettes, as well as a unique neutral stance. Has lots of grapple and throwing moves.

===== OTHER INFORMATION / TRIVIA =====

---- Both appear as hidden characters in all versions of the game.

---- They do not appear as opponents in the regular single-player modes of the game.

---- They have different images for their portraits and icons.

---- The game's character artwork was produced by Tomokazu Nakano, who had produced artwork for the Power Instinct games.

===== ABOUT KOF NEOWAVE =====

The game is basically a drastically altered version of KOF2002 with many different and extra features, one of the most significant being the inclusion of an all-new AOF2 version of Geese Howard as the game's end boss. Neowave is a Dream Match, meaning that it is non-canonical and not counted in the new numeral progression of the series, which KOFXI started. The game was developed specifically to test the Atomiswave hardware.







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the
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2004
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ザ·キング·オブ·ファイターズ
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yashiro
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シェルミー
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