Late-Game Minecraft 591 :: Flying Home to an Old Base

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Published on ● Video Link: https://www.youtube.com/watch?v=xD9GDkuzJ1E



Minecraft
Game:
Minecraft (2011)
Duration: 32:20
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Retrieving some maps of the new 1.18 area from the forest village, we return to our old savannah base! We look for frogs in the swamps that we fly past, but we do not find any! Close to the end of the episode, we return to an uncompleted project that we left behind one year ago! We continue to work on the road to a coastal plains village!

Getting down from the hill, we slay a few squid in the river! We swim with our pet axolotls and check on the beehives! For some reason, those on top of the campfires are not producing honey! We move the other hives onto the campfires so that we can collect honey again!

Afterwards, we shear the sheep! Back at the base, we keep our ink sacs and craft some compasses! We harvest some sugar canes and craft them into paper for new empty maps! We go to sleep before flying to the forest village in the morning!

Unexpectedly, we reach the village after just a few moments! The incredible speed of elytra travel continues to surprise us. We head into the big house and make copies of the maps of the new 1.18 area! We say goodbye to our dogs and cats before returning to the 1.17 base!

Keeping some copies of the maps at the base, we begin to fly towards the south! Along the way to our older bases, we stop at two swamps and look to see if any frogs have spawned! We do not find anything too interesting, apart from some floating vines under a swamp tree!

Reaching the old savannah base, we land near the entrance! We check the furnaces in the kitchen and the workshop, and we collect some dried kelp! We fill the furnaces with more kelp before going upstairs! In the bedroom, we have left a map of our entire world on the floor!

At the very top of the world map, we add in the final missing piece, which is our map of the new 1.18 area! Maybe we will go looking for mangrove swamps someday now that 1.19 has been released! However, these swamps seem to be quite rare, similar to mushroom islands!

We pet our cat and our dog before flying over to the nearby birch forest where we have been building a new path! We pass a small bridge along the way, which looks a little outdated in its design as compared to our new deepslate and copper bridge in the 1.18 area!

Flying up to the scaffolding tower, we look down at the path as the sun sets! We have dug out the space for it, but there is still a short section through the birch forest that is not done yet! We place down our bed and sleep! The next day, we glide towards the plains village!

Crossing the village wall, we head to the central fountain where we meet up with our horse Roach! We take it for a ride around the town! Following the paths out of the village, we head to the end of the road and craft some shears! We fly up to the scaffolding tower again!

Landing at the other end of the uncompleted road, we dig away some dirt and cut down a birch tree that is blocking the way! We check the width of the main road to ensure that the new section is also the same width! We use our shears to cut the tall grass!

Clearing away the birch leaves, we cover up an exposed dirt block under a birch tree! We dig up the grass and place down spruce planks where the road will change in height! Then, we cut down two birch trees that are right beside the road!

We decide to tweak the road slightly, moving it one block to the right! Extending the path further, we move some peonies out of the way and cut down another birch! The sky darkens, and we place down our bed to sleep! We fly up to the scaffolding tower to look at our progress!

So far, it looks like we are indeed digging in the right direction! Returning to the ground, we cut down yet another birch tree in front of the road before excavating more dirt! We curve the road towards its other dug section in the plains!

After clearing some leaves, we make the curve sharper to avoid a downwards slope in the terrain! Lowering a patch of grass beside the road, we continue to refine the curved section! We walk up and down the path frequently to ensure that it is not jagged! Then, we end the episode!


Version: Minecraft Java, 1.19 Survival (Vanilla)
Difficulty: Normal
Textures: Default + Creative Music

Music (listed in order of first appearance):
Danny - C418
Comforting Memories - Kumi Tanioka

#minecraft #longplay #nocommentary







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