Let's play Fallout 2 [BLIND] #36 - Battle of Navarro
This is a full, blind (first time) playhrough of Fallout 2 with a high intelligence, low strength, low endurance character.
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Timestamps:
00:00 - I clear the gas station and approach the Navarro Base, steeling for batlte
02:01 - I clear out the undeground part of the Enclave base of enemy soldiers
14:23 - I free the sentient deathclaw
14:37 - I level up to level 24
16:11 - I explore the commander quarters in the Enclave base
19:00 - For an hour I systematically slaughter the ENTIRE base of Navarro (not without difficulty)
01:07:10 - [RANDOM ENCOUNTER] Morton brother
01:08:50 - [RANDOM ENCOUNTER] Golden geckos
01:10:20 - [RANDOM ENCOUNTER] Fire geckos
01:12:00 - [RANDOM ENCOUNTER] Remnants of the Master's Army
01:15:40 - I level up to level 25
01:16:24 - [RANDOM ENCOUNTER] Pack of "aliens"
01:18:08 - [RANDOM ENCOUNTER] Floaters and centaurs
01:20:48 - [RANDOM ENCOUNTER] Pack of "aliens"
01:22:16 - [RANDOM ENCOUNTER] Pack of deathclaws
01:25:00 - [RANDOM ENCOUNTER] Pack of "aliens"
01:29:00 - At this point I just RUN from the random encounters, wanting to get to San Fran
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My Fallout 1 BLIND playlist:
https://www.youtube.com/watch?v=PQPGOC9Pm9I&list=PLp4TpsJ7HUWUADgQpn_ejXFaM3PMHqKX_&index=1
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You are the Chosen One, the direct descendant of the Vault Dweller. The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help.
If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller, to take back your birthright. Among the many wonders described in hallowed yellow pages of the Vault Dweller's Survival Guide is the Garden of Eden Creation Kit. The GECK is said to have the power to turn the harsh Wastes into a fruitful paradise. The Vault Dweller's Survival Guide promises the redemption of the GECK to all Vault Dwellers.
Your tribe has survived over ten years of drought but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest - your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13. The same Vault that cruelly cast your grandsire out into the Wastes 80 years ago. The Vault owes you. The Vault owes your tribe. Now it's time to collect.
One of the best cRPGs ever created; what more could you need?!
A vast, post-apocalyptic world full of mysteries and countless ways to solve them
An immersive and truly non-linear storyline
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