Let's Play Silent Hill: Downpour (Blind) Part 24 - Bad Ending & Endings A & C
Continuing on from the previous part, I try to chase down the police woman that keeps trying to arrest or kill us.
The goal is to hit her with a sledgehammer, which is easier said than done!
With Murphy somehow becoming the bogeyman, he moves really slow!
The police woman (Anne Marie Cunningham) on the other hand, is able to shoot us, run away, and even set some prison enemies at us!
While none of those enemies stand a chance of surviving a single attack from Murphy, they do slow Murphy down even more than he already was. (He moves way too slowly!)
So with all of that said, it's no surprise that I end up getting a game over due to being too slow! (Fail!)
Getting killed by the police woman leads to a weird game over ending where the roles are reversed.
The police woman ends up being the one in a prison cell, while Murphy takes on the role of a prison guard waking her up. (It's kind of like the intro of the game, but with Murphy as Sewell, and Anne as Murphy.)
Odd ending aside, I got really annoyed by this due to thinking I'd have to play through the whole game again to get one of the normal endings!
But after a ridiculously long credits, I reload the game and find that I can try again to catch up to her to get a proper ending.
After eventually knocking Anne down, we get a choice to spare her, or end her life.
I go with the former, which leads to an ending showing a flashback of Murphy refusing to kill Frank.
Annoyed by this, Sewell does the job of killing Frank himself.
Along with berating Murphy for not doing what he was told to do, Sewell frames Murphy for Frank's death.
Flash forward back to the present, Anne now understands that we didn't kill her father.
She forgives us, and even tells a lie about Murphy being dead when she gets a call to confirm his whereabouts.
The two then part ways in the same spot where the bus crashed at the start of the game.
Reloading the game again after that ending, I get one of the bad endings. (I should also note that it took a lot less time to get to the ending for this one!)
The flashback in this ending shows Murphy going along with the plan, saying sorry to Frank as he stabs him.
The ending gets a bit confusing from that point, showing Murphy freaking out over having killed both Frank and Anne.
He wakes up in his cell and sees Frank looking at him from his wheelchair before leaving.
I guess the scenario here is that Murphy is stuck in a time loop of guilt for what he has done.
So with those endings out of the way, the next goal for this let's play is to do the side quests, and get the other endings.
So how will that play out? Find out in the next part! (I haven't recorded the next part yet, but I will probably not on screen playthrough the entire game again! I'll likely record sections of the game where I pick different choices, as well as on screen do the side quests!)
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