
Let’s Play The Fall Part 2 Unbound #12: Beginning to Undo the Damage
This is my first playthrough through this game. Kindly avoid posting spoilers in the comments or solutions to puzzles either in this video or future ones so as not to spoil the experience for me or those that haven’t seen the game before.
The Butler and One are mere shells of their former self, all thanks to the damage we inflicted upon them in our relentless pursuit of answers. The Butler has lots their routine and with it, their purpose for being while the One has lost their individuality. The companion has likely fared little better and all of them are in terrible danger due to them now being infected with the same virus that is trying to destroy us. If Jospehs manages to extract the virus from any one of them, all synthetic life is doomed.
Our only hope of stopping Josephs is to get their help but not only do I doubt that any of them would be willing to work with Arid, it’s doubtful that any of them realise the danger they’re in. That is where we come in: we need to undo the harm we’ve caused to them, restoring to each of them what made them who they were. Then we need to work with them and within the boundaries of their rules to get them out of harms way and contain the virus as best we can. Who knows, together the four of them may even find a way to defeat it but we can’t even begin to think on that when we have so much work to do.
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