Mario Kart 8 Custom Track Tutorial Part 1 - Learning Blender and Modeling a Prototype

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Mario Kart 8
Game:
Category:
Tutorial
Duration: 1:10:33
18,159 views
430


This is part 1 of a tutorial on how to make custom tracks for Mario Kart 8 (Deluxe) using Blender and Track Studio. Since I've seen many people have issues getting started in Blender, I figured I'd dedicate this first part to learning the controls in blender as well as modeling a simple prototype for a first course. If you already know how to use Blender, I recommend skipping this Part and modeling a simple course in preparation for Part 2, where we'll actually use Track Studio and test the track in Mario Kart 8.

LINKS

Blender (Make sure to get 3.0 or under, NOT latest): https://www.blender.org/
Track Studio Documentation: https://mapstudioproject.github.io/TrackStudioDocs/index.html
Track Studio Downloads: https://github.com/MapStudioProject/Track-Studio/releases
UV Squares - Free Github version: https://github.com/Radivarig/UvSquares
UV Squares - Paid version: https://www.blendermarket.com/products/uv-squares
Start Grid (link mentioned in video was removed): https://drive.google.com/file/d/1GeOmKnKia2-BjL-VcjMFLF6c0lSOjuoa/view?usp=sharing







Tags:
Mario Kart 8
Custom Track
Tutorial
Deluxe
Switch
Wii U
Blender



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