DKR Ancient Lake - Mario Kart Wii Custom Track
Wiki Link: https://wiki.tockdom.com/wiki/DKR_Ancient_Lake_(Squadaloo)
Ancient Lake is a ground up remake of the course of the same name from Diddy Kong Racing. Originally I was thinking about adapting Mario Kart Super Circuit tracks like I did for Sky Garden but the Mario Kart 8 DLC took the wind out of my sails on that project so I decided to instead look at going through something like Diddy Kong Racing track by track and remake them from the ground up like I did for Frosty Village.
Diddy Kong Racing isn't admittedly my favorite kart racer or even my favorite non-Mario Kart kart racer, but I had a fun time readapting Frosty Village and I thought it'd be a fun side project. I have no idea if I'll even come close to finishing every track in the game (probably not by a long shot) but it'll be something to pick away at over time I figure.
The track features a mix of textures from Mario Kart Wii, Mario Kart 7, and AI Upscaled textures from Diddy Kong Racing on the N64 and DS. The layout is based on the N64 original but with some of the visual changes from the DS port such as gray stone monoliths and grass topped cliffs.
There are some minor gameplay changes to accommodate Mario Kart Wii. I had no idea how to mod any object into the dinosaur that crosses the
path during the lake and retain the behavior of the original, so it's been reduced to a background element. The first booster was moved to avoid
using it to cut grass and a few trickable spots were added such as the footprints at the end of the track.
Overall not the most exciting custom track but it was a fun modeling practice working on remodeling the dinosaur from the original.
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There are 136,068 views in 32 videos for Mario Kart Wii. About 6 hours worth of Mario Kart Wii videos were uploaded to his channel, roughly 7.27% of the content that Squadaloo has uploaded to YouTube.