Mega Man Unlimited - Occupied Wily Fortress Stage 2
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Time for the sewer-based level, as we will dive into the murky waters here multiple times throughout the stage. And typical for any Mega Man game, water means higher jumps, which also means precision platforming with lots of spikes. Comet Dash can come in handy here to extend your jump distance. The boss here, much like the last, you can easily die to if only one mistake is made. It will lower itself for a second, and then start to rise up in an attempt to crush you. You have to jump up the side of the boss gate to avoid this and then land back on the boss when it lowers. Do it too soon and you won't make it back on in time. Too late, and you can probably guess what happens then. __
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