MvC3 -- C. Viper Damage Combos - 1,102,500-2,594,900 Damage - 44-48 Hits - 5 Hyper Combo Gauge Stock

Channel:
Subscribers:
267
Published on ● Video Link: https://www.youtube.com/watch?v=ClrcmHzACsA



Duration: 2:58
229 views
0


Air H
Air S
Standing M
Standing H
Thunder Knuckle
EX Thunder Knuckle
Seismic Hammer L
Air M
Air H
Air S
Standing M
Standing H
S
Air M
Air M
Air H
(Double Jump)
Air M
Air M
Air H
Air S
Seismic Hammer L
EX Thunder Knuckle
Viper Full Throttle

Damage
X-Factor 0 - 1,102,500 (45 Hits)
X-Factor 1 - 1,672,600 (44 Hits)
X-Factor 2 - 2,101,900 (45 Hits)
X-Factor 3 - 2,452,400 (45 Hits)
X-Factor 2 extended - 2,124,400 (46 Hits)
X-Factor 3 extended - 2,478,600 (46 Hits)
X-Factor 3 extended 2 - 2,594,900 (48 Hits)

This combo cannot be completed in the duration of X-Factor 1.

You will need to leave off the first Air H for all characters under a certain height and most, if not all, crouching characters.

During the X-Factor 1 version of this combo, I did not include the second Air M after (Double Jump). In all of my attempts at that sequence, I MIGHT have gotten it to connect with the immediately-following "Air H, Air S" once.

When performing "Seismic Hammer L, EX Thunder Knuckle", EX Thunder Knuckle must be activated at the right time so it will result in two hits. If you activate EX Thunder Knuckle too quickly, Seismic Hammer L will not animate long enough to hit. If you activate EX Thunder Knuckle too late, it will miss.

Viper Full Throttle will miss if you perform it too quickly after the second EX Thunder Knuckle.

Possibly excluding the first Air H, you can perform a longer combo while X-Factor 2 or 3 is active by substituting the following sequence after "(Double Jump), Air M, Air M, Air H":

Burning Kick H
Standing H
S (one hit)
EX Thunder Knuckle
Viper Full Throttle

For an even higher-damage X-Factor 3 version of this combo, add "Standing M, Standing H" before the first Seismic Hammer L.

Marvel VS Capcom 3: Fate of Two Worlds
© 2011 Marvel Entertainment, LLC and its subsidiaries
©MOTO KIKAKU
©CAPCOM CO., LTD. 2011
©CAPCOM U.S.A., INC. 2011




Other Videos By Googolbonker


2011-05-03MvC3 16 Amaterasu, C.Viper, and Ryu Team Combos - 1,160,500-4,873,400 Dmg - 51-120 Hits - 5 & 8 HCGS
2011-05-03MvC3 - Amaterasu Damage Combos - 1,067,300-2,272,700 Damage - 54 Hits - 4 Hyper Combo Gauge Stock
2011-05-03MvC3 - Amaterasu Damage Combos - 946,500-2,162,100 Damage - 55 Hits - 3 Hyper Combo Gauge Stock
2011-05-03MvC3 - Amaterasu Damage Combos - 747,000-1,325,600 Damage - 35-39 Hits - 2 Hyper Combo Gauge Stock
2011-05-03MvC3 - Amaterasu Damage Combos - 674,300-1,674,600 Damage - 31 Hits - 1 Hyper Combo Gauge Stock
2011-05-03MvC3 - Amaterasu Damage Combos - 553,500-1,674,600 Damage - 32 Hits - 0 Hyper Combo Gauge Stock
2011-05-03MvC3 - Ryu Damage Combos - 1,139,500-3,573,600 Damage - 54-56 Hits - 4 Hyper Combo Gauge Stock
2011-05-03MvC3 - Ryu Damage Combos - 718,000-2,473,600 Damage -- 45-50 Hits - 1 Hyper Combo Gauge Stock
2011-05-03MvC3 - Ryu Damage Combos - 560,400-2,023,600 Damage - 20-25 Hits - 0 Hyper Combo Gauge Stock
2011-05-02MvC3 - C. Viper Damage Combos - 1,153,500-2,752,300 Damage - 49-53 Hits - 6 Hyper Combo Gauge Stock
2011-05-02MvC3 -- C. Viper Damage Combos - 1,102,500-2,594,900 Damage - 44-48 Hits - 5 Hyper Combo Gauge Stock
2011-05-02MvC3 - C. Viper Damage Combos - 1,042,500-2,463,700 Damage - 43-47 Hits - 4 Hyper Combo Gauge Stock
2011-05-02MvC3 -- C. Viper Damage Combos - 933,600-2,389,000 Damage - 41-48 Hits - 3 Hyper Combo Gauge Stock
2011-05-02MvC3 - C. Viper Damage Combos - 813,500-2,399,200 Damage - 26-37 Hits - 2 Hyper Combo Gauge Stock
2011-05-02MvC3 -- C. Viper Damage Combos - 704,600-2,141,900 Damage - 24-35 Hits - 1 Hyper Combo Gauge Stock
2011-05-02MvC3 - C. Viper Damage Combos - 548,200-1,936,500 Damage - 21-31 Hits - 0 Hyper Combo Gague Stock
2011-03-07MvC3 - Amaterasu Damage Combo - 915,700-1,510,700 Damage - 38 Hits - 4 Hyper Combo Gauge Stock
2011-03-07MvC3 - Ryu Damage Combo - 1,032,600-3,003,100 Damage - 51 Hits - 4 Hyper Combo Gauge Stock
2011-03-07MvC3 - Ryu Damage Combo - 647,000-1,883,100 Damage - 44 Hits - 1 Hyper Combo Gauge Stock
2011-03-07MvC3 - Crimson Viper Damage Combo - 1,004,300-2,083,100 Damage - 39 Hits - 5 Hyper Combo Gauge Stock
2011-03-07MvC3 - Crimson Viper Damage Combo - 786,500-1,569,900 Damage - 34 Hits - 3 Hyper Combo Gauge Stock



Tags:
Marvel
VS
Capcom
MvC
MvC3
Crimson
C.
Viper
Damage
Combo
Hits
Hyper
Gague
X-Factor
Factor
Thor
Thunder
Knuckle
EX
Seismic
Hammer
Double
Jump
Burning
Kick
Full
Throttle
Special
Move
Danger
Room



Other Statistics

Marvel vs. Capcom 3: Fate of Two Worlds Statistics For Googolbonker

There are 122,673 views in 35 videos for Marvel vs. Capcom 3: Fate of Two Worlds. The game makes up 1 hour of published video on his channel, making up less than 0.03% of the total overall content for Marvel vs. Capcom 3: Fate of Two Worlds on Googolbonker's YouTube channel.