MvC3 - Amaterasu Damage Combos - 674,300-1,674,600 Damage - 31 Hits - 1 Hyper Combo Gauge Stock

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Power Slash H
Veil of Mist
Power Slash L
Power Slash L
Power Slash L
Power Slash L
Power Slash L
Power Slash L
Power Slash L
Power Slash L
Standing Forward H
H
H
H
H
S
Air M
Air M
Air H
Air H
Air H
Head Charge H
Crouching H
Standing Forward H
H
H
H
H
(Weapon Change M)
S
Air S
Thunder Edge Stab

Damage
X-Factor 0 - 674,300
X-Factor 1 - 1,193,100
X-Factor 2 - 1,666,300
X-Factor 3 - 1,785,200

You have to work quickly after Veil of Mist's required animation time is over, or the 8th Power Slash will not combo with the soonest-following Standing Forward H.

In competitive play, yes, the beginning of this combo is easily avoidable. While you might not be able to get all 8 Power Slash L out, if you happen to catch your opponent with at least one at a certain time of the Veil of Mist effect, you can finish this combo in the same fashion.

After Crouching H, you'll need to time your hits for the following "Standing Forward H, H, H, H, H" sequence to continue this combo.

Marvel VS Capcom 3: Fate of Two Worlds
© 2011 Marvel Entertainment, LLC and its subsidiaries
©MOTO KIKAKU
©CAPCOM CO., LTD. 2011
©CAPCOM U.S.A., INC. 2011




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Tags:
Marvel
VS
Capcom
MvC
MvC3
Amaterasu
Damage
Combo
Hits
Hyper
Gague
X-Factor
Factor
Thor
Solar
Flare
Power
Slash
Head
Charge
Veil
of
Mist
Special
Move
Danger
Room



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