MVM Mission Making Tutorial Clip 17: Mannworks part 2: Ironman
Mannworks also has ironman which pits you against longer waves with a resting bomb and a fixed respawn timer.
FixedRespawnWaveTime Yes this needs to go in WaveSchedule
You also need this at the beginning of your waves:
StartWaveOutput
{
Target bombpath_arrows_clear_relay_ironman
Action Trigger
}
DoneOutput
{
Target bombpath_wavefinished
Action Trigger
}
Ironman missions tend to be about 3-4 waves and have waves with more subwaves and a long wait duration between them so the bomb can reset.
#tutorial #mannvsmachine
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