My Halo Infinite Road Map Plans
These are “My Halo Infinite Road Map Plans”! It's safe to say that between bugs, cheaters and lack of content Halo Infinite has been in a dire state since ever the honeymoon phase started to fade, so I want to take in my hands the responsibility to create a road map that can satisfy most Halo fans while also giving 343 enough time to push it out for us, let's begin.
Favyn's video: https://www.youtube.com/watch?v=cArnH0KSm9I
Before Halo Infinite season 2 arrives there are a few things 343 needs to address as soon as possible, I am of course talking about:
1 – Cheaters: the game needs a strong anti-cheat that bans these criminals by hardware, not by account!
2 – Servers: 343 needs to fix whatever is going on with the Halo Infinite servers.
3 – Balance fixes: okay, so I recently discovered that both the Assault and the Battle Rifle are utterly broken, the Assault Rifle encourages people to only engage targets in small areas where the weapon will most likely succeed thanks to its high damage and fast bloom reset, while the Battle Rifle has an auto recoil pattern adjustment that allows you to take out an enemy with the optimal time by aiming at their chest, instead of their head!
4 – Community requests: there are tons and tons of people that want small adjustments in Halo Infinite, and 343 has yet to comment on those, these requests are 25 meters for the radar, collision with friendly Spartans and Cross-Core customization.
Let's move to season 2.
In season 2 we already know that we are getting Campaign Co-op, other than this, if it doesn't already happen before season 2, which honestly I hope so, custom games need to be fully functioning and working, especially with the arrival of Forge in Season 3! At the moment custom games in Halo Infinite crash very often, don't allow to save new game types, and lack many basic features of past iterations. This season must also introduce direct XP gains based on the individual player performance in each match, I propose for this XP to 1/10th of the score we make in each match, which the game already tracks as a number. And finally for season 2, time to bring the Mark IV core into Halo Infinite baby! Since the Banished have been introduced in Halo Wars 2 for the first time, where they meet Read Team, it's only fair that the Mark IV core makes its way into Halo Infinite. 343 could even include armor pieces from Spartan Team Omega for this core!
For season 3 we have confirmation that Forge will make its way into Halo Infinite, and since it's been delayed for a very long period of time I think it's only fair to expect incredible features such as forgeable AI, a feature that the community has been asking ever since 2008 or so. Alongside it, it's absolutely mandatory that we get a complete service record showing all of our stats and medals like for MCC. Halo Infinite season 3 also needs to feature a new main progression system that features military ranks, and unlocks armor pieces the more you advance in the ranks. In this season the Store must also become a complete catalog of all the items available and ready for the game, no more weekly rotation for the store, as it generates FOMO. And the final piece for Halo Infinite season 3 is the Mark VI core, to feature all the armors from Halo 3.
The final season for 2022 will be season 4, which we don't know anything about just yet, so I propose these features to be added: Firefight 3.0, in which the maps are bigger than in the previous iterations from Halo 3 ODST and Halo Reach, thus allowing to call-in reinforcements based on the in-game performance, and without any sort of Halo 5 REQ bullshit. The File Share would be best to be introduced in season 3, but if 343 can't make it for that date, it can't be delivered further than season 4. The file share would of course not be very useful without lobbies, which Halo Infinite does not have, so please 343, make the lobbies identical to how they were in Halo Reach. Theater should have been working at launch but I want to set season 4 as the maximum time allowed to make it be completely functioning. Another big thing is a way for people to play social in a more chill environment, so, including the same psych filters Halo Reach had in 2010 in the Halo Infinite matchmaking would ensure that everyone can play with the type of people they prefer. And finally, I haven't mentioned this yet because I expect many Forge maps to make their way into matchmaking as soon as season 3 releases, but season 4 needs at least 4 new maps made by 343.
#Halo #HaloInfinite #RoadMap
Intro 00:00
Launch Patch 00:33
Season 2 02:08
Season 3 03:13
Season 4 04:24
Bye bye 06:16
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Chris the Gaming Enthusiast - Hidden Odd Box currently has 4,268 views spread across 17 videos for Halo Infinite. Halo Infinite has approximately 2 hours of watchable video on his channel, roughly 11.09% of the content that Chris the Gaming Enthusiast - Hidden Odd Box has uploaded to YouTube.