New Baldur’s Gate 3 Gameplay Explained | Larian Answer Our Biggest Questions (Part One)

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Baldur's Gate III
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New Baldur’s Gate 3 gameplay? Go on then. And loads of new Baldur’s Gate 3 information as we quiz the game’s lead system designer about combat, stealth, classes and, er, how vampires work in Baldur’s Gate 3. Loads of juicy stuff here, and more to come!

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Baldur’s Gate 3 early access is set for August (maybe) and we are counting down the days by digging into a fresh wodge of gameplay. This is the same area explored in the new Baldur’s Gate 3 gameplay reveal, but taking a different route and fewer near death experiences. You also get to see Swen Vincke’s custom character play a drum, which is wild. We interviewed Nick Pechenin about this new Baldur’s Gate 3 gameplay: he’s responsible for transforming 5th Edition Dungeons and Dragons rules into game systems, so breaks down the benefits of the new combat system, how stealth improves rogues, why rangers have lots to look forward to and why the team had to look at every drop of water in the game to make vampires work. Nick handles all the rules and Baldur's Gate 3 classes. It sounds like a wild job.

Baldur’s Gate 3 combat has changed since we last saw the game (see our earlier gameplay breakdown here: https://youtu.be/IZ0LJ5BqYrk) with a new turn order that dramatically changes how fights work. Nick tells us why they changed it, how it improves the game and how a team of rogues might have fun with it. Speaking of rogues, they’re one of the reasons Baldur’s gate 3 stealth is the way it is: it draws inspiration from real-time tactics stealth games to create some tense gauntlets, and the chance to kick a goblin into the abyss. There’s loads of stuff to unpick in this new Baldur’s Gate III gameplay. And this is only part one of our breakdown. Come back tomorrow and we’ll have a second chunk of action, that explains spells, magic, death, halflings and some very violent sounding reactions.

Thanks to Nick for taking the time to answer our big Baldur’s Gate 3 demo questions and please do come back tomorrow for even more information on the game. If you have any questions about Baldur’s Gate 3 you’d like us to get answers to, pop them in the comments. And let me know if you’re excited to play Baldur’s Gate 3. Will you be joining early access in August?

Full list of topic discussed:
0:00 Start
1:51 Why Baldur’s Gate 3 combat changed
4:07 How new turn order improves combat
5:37 The whole party can work together
6:09 Combat is much faster than Divinity
7:27 How multiplayer works during combat
8:04 Using turn order to your advantage
9:06 Mega rogue squad unite!
9:19 Can enemies share a turn?
9:55 Expect more elemental surfaces
11:53 How stealth helps in combat
13:52 Skill checks aren’t all life and death
14:39 Getting rogues right
16:59 Time for your Hitman skills
18:16 Bringing rangers to life
20:33 How vampire weaknesses work
22:21 Coming up in Part Two...

#BaldursGate3 #BaldursGate3Gameplay #BaldursGate3Demo #BaldursGateIII




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