Perfect Playthrough: Final Fantasy VI Advance Part 11
Spent a ton of time on the Veldt manipulating some encounters here. Early on, I ran out of things to do, so I decided to take on the Floating Continent. Because the Floating Continent is one of the very few locations in the game to determine what encounter you get based on the frame in which you trigger it (another being the Serpent Trench), it's virtually impossible to properly manipulate the encounters on the Floating Continent so you only get the encounters that you want. At least not without an emulator. Once I got the encounters I wanted, I defeated Ultima Weapon, and then returned to Veldt manipulations. Wound up grabbing almost all the remaining Rages (only three enemies left to encounter in the World of Balance), and then proceeded to manipulate virtually every encounter on the Veldt so I can teach Strago every available Lore in the World of Balance.
All that's left to do now is to farm for all the remaining items that we'll need from the World of Balance, grab the remaining Rages, and all other enemy formations, and we can proceed on past the Point of No Return.
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